RushCheck
20rush / 100
Healthy

demijesper

TH15BH9#YRYUJP0YUnranked
Dansk clanMemberClan GamesActive DonatorHungry Learner
Open in Game
289
War Stars
0
Attack Wins
0
Defense Wins
0
Trophies
5,007
All-Time Best
2,027,280
Capital Gold

The Verdict

Writing the review…

The breakdown

Heroes

Dragon Duke is at 50% of its cap while Grand Warden sits at 98%. That's your rush.

83/100
Barbarian King
88/90
Archer Queen
84/90
Grand Warden
64/65
Royal Champion
31/40
Minion Prince
56/70
Dragon Duke
5/10
  • Barbarian King 88/90 — 2 to go
  • Archer Queen 84/90 — 6 to go
  • Grand Warden 64/65 — 1 to go
  • Royal Champion 31/40 — 9 to go
  • Minion Prince 56/70 — 14 to go
  • Dragon Duke 5/10 — 5 to go

Hero Equipment

Solid gear, but Snake Bracelet, Action Figure would sharpen your attacks.

70/100
Barbarian Puppet
18/18
Archer Puppet
18/18
Invisibility Vial
18/18
Eternal Tome
18/18
Life Gem
18/18
Seeking Shield
18/18
Earthquake Boots
18/18
Frozen Arrow
23/24
Royal Gem
17/18
Fireball
20/24
Metal Pants
15/18
Haste Vial
14/18
  • Fireball 20/27
  • Spiky Ball 17/27
  • Giant Gauntlet 17/27
  • Frozen Arrow 23/27
  • Magic Mirror 15/27
  • Rocket Spear 15/27
  • Metal Pants 15/18
  • Dark Crown 17/27
  • Snake Bracelet — not unlocked
  • Action Figure — not unlocked
  • Electro Boots — not unlocked
  • Frost Flake — not unlocked
  • Heroic Torch — not unlocked
  • Lavaloon Puppet — not unlocked
  • Meteor Staff — not unlocked
  • Monolith Arrow — not unlocked
  • Stick Horse — not unlocked

Troops

Druid still level 1 — that's holding your attacks back.

84/100
Druid
1/3
Apprentice Warden
2/4
Root Rider
1/2
Furnace
1/2
Minion
7/11
Bowler
5/7
Healer
6/8
Baby Dragon
7/9
Miner
7/9
Valkyrie
8/10
Yeti
4/5
Wall Breaker
9/11
Witch
5/6
Ice Golem
6/7
Barbarian
10/11
Hog Rider
11/12
Golem
11/12
Archer
11/11
Goblin
9/9
Giant
11/11
  • Root Rider 1/2 (50%)
  • Electro Titan 3/3 (100%)
  • Druid 1/3 (33%)
  • Apprentice Warden 2/4 (50%)
  • Electro Dragon 6/6 (100%)
  • Hog Rider 11/12 (92%)
  • Miner 7/9 (78%)
  • Yeti 4/5 (80%)

Spells

Spells at 66%.

66/100
Lightning Spell
10/10
Healing Spell
8/9
Rage Spell
6/6
Jump Spell
4/5
Freeze Spell
2/7
Poison Spell
6/9
Earthquake Spell
5/6
Haste Spell
2/5
Clone Spell
1/8
Skeleton Spell
6/8
Bat Spell
5/6
Invisibility Spell
4/4
Recall Spell
2/4
Overgrowth Spell
1/3
Revive Spell
1/2
Ice Block Spell
1/3
Angry Spell
1/1
  • Rage Spell 6/6 (100%)
  • Freeze Spell 2/7 (29%)
  • Recall Spell 2/4 (50%)
  • Healing Spell 8/9 (89%)
  • Poison Spell 6/9 (67%)

Pets & Siege Machines

Support pieces — not part of the rush score, but they win wars.

Phoenix
1/10
Poison Lizard
1/10
Frosty
1/10
Mighty Yak
2/15
Battle Drill
1/4
Unicorn
3/10
Wall Wrecker
2/5
Electro Owl
4/10
Siege Barracks
2/4
Flame Flinger
2/4
Diggy
5/10
Battle Blimp
3/5
Stone Slammer
4/5
L.A.S.S.I
14/15
Log Launcher
4/4

Beyond the base

Offense Readiness

Offense is passable but not scary. Level the lab and heroes.

78/100
  • Heroes 83%
  • Troops 84%
  • Spells 66%

Clan Citizen

Fair give-and-take in the clan.

80/100
  • Donated 0 · received 0
  • Clan Capital: 2,027,280 contributed
  • War: opted out

War

Wars now and then — room to push here.

65/100
  • 289 war stars
  • 0 attack wins

Ranked

Sitting out ranked this season — the ladder can't judge what doesn't show up.

70/100
  • This season: 0 trophies · Unranked
  • All-time best: 5,007 (pre-rework ladder)

For the group chat

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