RushCheck
46rush / 100
Behind

UNKNOWN __??

TH15BH8#QVUP2JR0VUnranked
Open in Game
860
War Stars
0
Attack Wins
0
Defense Wins
0
Trophies
3,912
All-Time Best
644,045
Capital Gold

The Verdict

Writing the review…

The breakdown

Heroes

Dragon Duke is at 20% of its cap while Archer Queen sits at 91%. That's your rush.

56/100
Barbarian King
45/90
Archer Queen
82/90
Grand Warden
33/65
Royal Champion
26/40
Minion Prince
43/70
Dragon Duke
2/10
  • Barbarian King 45/90 — 45 to go
  • Archer Queen 82/90 — 8 to go
  • Grand Warden 33/65 — 32 to go
  • Royal Champion 26/40 — 14 to go
  • Minion Prince 43/70 — 27 to go
  • Dragon Duke 2/10 — 8 to go

Hero Equipment

Solid gear, but Magic Mirror, Dark Crown would sharpen your attacks.

70/100
Giant Arrow
18/18
Rage Gem
18/18
Eternal Tome
17/18
Healer Puppet
17/18
Fireball
21/24
Rocket Spear
20/24
Spiky Ball
20/24
Electro Boots
20/24
Seeking Shield
14/18
Earthquake Boots
11/18
Frozen Arrow
13/24
Rage Vial
9/18
  • Fireball 21/27
  • Spiky Ball 20/27
  • Giant Gauntlet 1/27
  • Frozen Arrow 13/27
  • Rocket Spear 20/27
  • Snake Bracelet 1/27
  • Action Figure 5/27
  • Metal Pants 8/18
  • Magic Mirror — not unlocked
  • Dark Crown — not unlocked
  • Frost Flake — not unlocked
  • Heroic Torch — not unlocked
  • Meteor Staff — not unlocked
  • Monolith Arrow — not unlocked
  • Rocket Backpack — not unlocked
  • Stick Horse — not unlocked

Troops

Miner still level 2 — that's holding your attacks back.

49/100
Baby Dragon
1/9
Ice Golem
1/7
Miner
2/9
Hog Rider
3/12
Golem
3/12
Apprentice Warden
1/4
Bowler
2/7
Valkyrie
3/10
Lava Hound
2/6
Headhunter
1/3
Electro Titan
1/3
Druid
1/3
Wall Breaker
4/11
Yeti
2/5
Giant
5/11
Witch
3/6
Archer
7/11
Electro Dragon
4/6
Dragon Rider
2/3
P.E.K.K.A
7/10
  • Electro Titan 1/3 (33%)
  • Druid 1/3 (33%)
  • Apprentice Warden 1/4 (25%)
  • Electro Dragon 4/6 (67%)
  • Hog Rider 3/12 (25%)
  • Miner 2/9 (22%)
  • Yeti 2/5 (40%)

Spells

Spell factory is lagging. Cheap to fix, big attack impact.

53/100
Lightning Spell
9/10
Healing Spell
5/9
Rage Spell
6/6
Jump Spell
2/5
Freeze Spell
4/7
Poison Spell
3/9
Earthquake Spell
5/6
Haste Spell
3/5
Clone Spell
1/8
Skeleton Spell
1/8
Bat Spell
2/6
Invisibility Spell
4/4
Recall Spell
2/4
Overgrowth Spell
1/3
Ice Block Spell
1/3
  • Rage Spell 6/6 (100%)
  • Freeze Spell 4/7 (57%)
  • Recall Spell 2/4 (50%)
  • Healing Spell 5/9 (56%)
  • Poison Spell 3/9 (33%)

Pets & Siege Machines

Support pieces — not part of the rush score, but they win wars.

L.A.S.S.I
1/15
Frosty
1/10
Wall Wrecker
1/5
Mighty Yak
3/15
Siege Barracks
1/4
Flame Flinger
2/4
Electro Owl
5/10
Unicorn
5/10
Battle Blimp
3/5
Log Launcher
3/4
Stone Slammer
4/5

Beyond the base

Offense Readiness

Your offense can't keep up with your Town Hall. That's the rush.

53/100
  • Heroes 56%
  • Troops 49%
  • Spells 53%

Clan Citizen

Fair give-and-take in the clan.

80/100
  • Donated 0 · received 0
  • Clan Capital: 644,045 contributed
  • War: opted in

War

A genuine war player — your stars back it up.

90/100
  • 860 war stars
  • 0 attack wins

Ranked

Sitting out ranked this season — the ladder can't judge what doesn't show up.

70/100
  • This season: 0 trophies · Unranked
  • All-time best: 3,912 (pre-rework ladder)

For the group chat

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