RushCheck
46rush / 100
Behind

D333

TH15BH10#QGVY289VCWitch League 18
CLASHER AREAMemberClan War LeagueBase DesigningActive Donator
Open in Game
406
War Stars
0
Attack Wins
0
Defense Wins
314
Trophies
2,965
All-Time Best
615,475
Capital Gold

The Verdict

Writing the review…

The breakdown

Heroes

Dragon Duke is at 10% of its cap while Minion Prince sits at 59%. That's your rush.

43/100
Barbarian King
43/90
Archer Queen
50/90
Grand Warden
32/65
Royal Champion
15/40
Minion Prince
41/70
Dragon Duke
1/10
  • Barbarian King 43/90 — 47 to go
  • Archer Queen 50/90 — 40 to go
  • Grand Warden 32/65 — 33 to go
  • Royal Champion 15/40 — 25 to go
  • Minion Prince 41/70 — 29 to go
  • Dragon Duke 1/10 — 9 to go

Hero Equipment

Missing Magic Mirror, Rocket Spear, Action Figure and more — this is the lever most players ignore.

45/100
Healing Tome
15/18
Giant Arrow
14/18
Healer Puppet
14/18
Giant Gauntlet
18/24
Fireball
15/24
Earthquake Boots
11/18
Frozen Arrow
14/24
Snake Bracelet
14/24
Lavaloon Puppet
14/24
Seeking Shield
10/18
Royal Gem
10/18
Hog Rider Puppet
10/18
  • Fireball 15/27
  • Spiky Ball 10/27
  • Giant Gauntlet 18/27
  • Frozen Arrow 14/27
  • Snake Bracelet 14/27
  • Metal Pants 1/18
  • Magic Mirror — not unlocked
  • Rocket Spear — not unlocked
  • Action Figure — not unlocked
  • Dark Crown — not unlocked
  • Electro Boots — not unlocked
  • Frost Flake — not unlocked
  • Heroic Torch — not unlocked
  • Meteor Staff — not unlocked
  • Monolith Arrow — not unlocked
  • Rocket Backpack — not unlocked
  • Stick Horse — not unlocked

Troops

Druid still level 1 — that's holding your attacks back.

70/100
Miner
3/9
Druid
1/3
Golem
6/12
Root Rider
1/2
Baby Dragon
5/9
Bowler
4/7
Yeti
3/5
Healer
5/8
Wall Breaker
7/11
Minion
7/11
Hog Rider
8/12
Dragon Rider
2/3
Electro Titan
2/3
P.E.K.K.A
7/10
Valkyrie
7/10
Archer
8/11
Giant
8/11
Apprentice Warden
3/4
Goblin
7/9
Balloon
8/10
  • Root Rider 1/2 (50%)
  • Electro Titan 2/3 (67%)
  • Druid 1/3 (33%)
  • Apprentice Warden 3/4 (75%)
  • Electro Dragon 6/6 (100%)
  • Hog Rider 8/12 (67%)
  • Miner 3/9 (33%)
  • Yeti 3/5 (60%)

Spells

Spell factory is lagging. Cheap to fix, big attack impact.

58/100
Lightning Spell
10/10
Healing Spell
8/9
Rage Spell
5/6
Jump Spell
2/5
Freeze Spell
5/7
Poison Spell
3/9
Earthquake Spell
3/6
Haste Spell
3/5
Clone Spell
4/8
Skeleton Spell
5/8
Bat Spell
4/6
Invisibility Spell
1/4
Recall Spell
1/4
Overgrowth Spell
2/3
Revive Spell
1/2
  • Rage Spell 5/6 (83%)
  • Freeze Spell 5/7 (71%)
  • Recall Spell 1/4 (25%)
  • Healing Spell 8/9 (89%)
  • Poison Spell 3/9 (33%)

Pets & Siege Machines

Support pieces — not part of the rush score, but they win wars.

L.A.S.S.I
2/15
Mighty Yak
2/15
Wall Wrecker
1/5
Battle Blimp
1/5
Electro Owl
2/10
Poison Lizard
2/10
Diggy
2/10
Frosty
2/10
Siege Barracks
1/4
Log Launcher
1/4
Flame Flinger
1/4
Stone Slammer
2/5
Unicorn
6/10

Beyond the base

Offense Readiness

Your offense can't keep up with your Town Hall. That's the rush.

57/100
  • Heroes 43%
  • Troops 70%
  • Spells 58%

Clan Citizen

Fair give-and-take in the clan.

80/100
  • Donated 0 · received 0
  • Clan Capital: 615,475 contributed
  • War: opted in

War

Wars now and then — room to push here.

65/100
  • 406 war stars
  • 0 attack wins

Ranked

Climbing in Witch League 18 this season.

80/100
  • This season: 314 trophies · Witch League 18
  • All-time best: 2,965 (pre-rework ladder)

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