RushCheck
30rush / 100
Healthy

jacob hjort

TH18BH10#PLPQ9UPYUnranked
Open in Game
22
War Stars
0
Attack Wins
0
Defense Wins
0
Trophies
4,243
All-Time Best
668,553
Capital Gold

The Verdict

Writing the review…

The breakdown

Heroes

Dragon Duke is at 40% of its cap while Archer Queen sits at 78%. That's your rush.

67/100
Barbarian King
81/110
Archer Queen
86/110
Grand Warden
63/85
Royal Champion
40/55
Minion Prince
62/95
Dragon Duke
10/25
  • Barbarian King 81/110 — 29 to go
  • Archer Queen 86/110 — 24 to go
  • Grand Warden 63/85 — 22 to go
  • Royal Champion 40/55 — 15 to go
  • Minion Prince 62/95 — 33 to go
  • Dragon Duke 10/25 — 15 to go

Hero Equipment

Solid gear, but Spiky Ball would sharpen your attacks.

70/100
Frozen Arrow
23/27
Giant Gauntlet
20/27
Rocket Spear
20/27
Fireball
20/27
Snake Bracelet
20/27
Dark Crown
20/27
Magic Mirror
20/27
Electro Boots
20/27
Lavaloon Puppet
20/27
Meteor Staff
20/27
Invisibility Vial
12/18
Seeking Shield
12/18
  • Fireball 20/27
  • Giant Gauntlet 20/27
  • Frozen Arrow 23/27
  • Magic Mirror 20/27
  • Rocket Spear 20/27
  • Snake Bracelet 20/27
  • Action Figure 2/27
  • Metal Pants 1/18
  • Dark Crown 20/27
  • Spiky Ball — not unlocked
  • Heroic Torch — not unlocked
  • Monolith Arrow — not unlocked
  • Stick Horse — not unlocked

Troops

Troops at 80% — respectable, keep the lab busy.

80/100
Ruin Witch
1/4
Meteor Golem
1/3
Minion
8/14
Witch
5/8
Hog Rider
10/15
Valkyrie
8/12
Headhunter
3/4
Root Rider
3/4
Thrower
3/4
Furnace
3/4
Balloon
10/13
Bowler
8/10
Electro Titan
4/5
Baby Dragon
10/12
Dragon Rider
5/6
Druid
5/6
Archer
12/14
Giant
12/14
Lava Hound
7/8
Yeti
7/8
  • Root Rider 3/4 (75%)
  • Electro Titan 4/5 (80%)
  • Druid 5/6 (83%)
  • Thrower 3/4 (75%)
  • Apprentice Warden 4/4 (100%)
  • Electro Dragon 8/9 (89%)
  • Hog Rider 10/15 (67%)
  • Miner 11/12 (92%)
  • Yeti 7/8 (88%)

Spells

Spell factory is lagging. Cheap to fix, big attack impact.

63/100
Lightning Spell
10/13
Healing Spell
11/12
Rage Spell
6/7
Jump Spell
5/5
Freeze Spell
7/8
Poison Spell
6/12
Earthquake Spell
5/8
Haste Spell
5/7
Clone Spell
7/9
Skeleton Spell
6/8
Bat Spell
5/8
Invisibility Spell
4/4
Recall Spell
1/7
Overgrowth Spell
2/5
Revive Spell
2/5
Ice Block Spell
1/6
Totem Spell
2/4
Angry Spell
1/4
  • Rage Spell 6/7 (86%)
  • Freeze Spell 7/8 (88%)
  • Recall Spell 1/7 (14%)
  • Healing Spell 11/12 (92%)
  • Poison Spell 6/12 (50%)

Pets & Siege Machines

Support pieces — not part of the rush score, but they win wars.

Greedy Raven
1/10
Siege Barracks
1/6
Battle Drill
1/6
Sky Wagon
1/4
Diggy
3/10
Angry Jelly
3/10
Frosty
5/15
Poison Lizard
6/15
Spirit Fox
4/10
Battle Blimp
3/6
Sneezy
5/10
Stone Slammer
4/6
Log Launcher
4/6
Flame Flinger
4/5
Wall Wrecker
5/6
Electro Owl
14/15
Troop Launcher
4/4
L.A.S.S.I
15/15
Mighty Yak
15/15
Unicorn
15/15
Phoenix
10/10

Beyond the base

Offense Readiness

Offense is passable but not scary. Level the lab and heroes.

70/100
  • Heroes 67%
  • Troops 80%
  • Spells 63%

Clan Citizen

Fair give-and-take in the clan.

80/100
  • Donated 0 · received 0
  • Clan Capital: 668,553 contributed
  • War: opted in

War

Farmer, not a warrior. Plenty of XP, barely any war stars.

55/100
  • 22 war stars
  • 0 attack wins

Ranked

Sitting out ranked this season — the ladder can't judge what doesn't show up.

70/100
  • This season: 0 trophies · Unranked
  • All-time best: 4,243 (pre-rework ladder)

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