RushCheck
21rush / 100
Healthy

∆H°A°R°M°A°N∆

TH13BH9#PCPL89RQLWizard League 12
RNGMemberClan War LeagueTrophy PushingVeteran
Open in Game
458
War Stars
0
Attack Wins
0
Defense Wins
0
Trophies
3,121
All-Time Best
629,735
Capital Gold

The Verdict

Writing the review…

The breakdown

Heroes

Heroes at 83% — keep them moving, they're 50% of your rush score.

83/100
Barbarian King
67/75
Archer Queen
63/75
Grand Warden
40/50
Royal Champion
18/25
Minion Prince
45/50
  • Barbarian King 67/75 — 8 to go
  • Archer Queen 63/75 — 12 to go
  • Grand Warden 40/50 — 10 to go
  • Royal Champion 18/25 — 7 to go
  • Minion Prince 45/50 — 5 to go

Hero Equipment

Missing Spiky Ball, Snake Bracelet, Action Figure — this is the lever most players ignore.

45/100
Seeking Shield
15/15
Earthquake Boots
15/15
Giant Arrow
15/15
Giant Gauntlet
15/18
Magic Mirror
14/18
Eternal Tome
11/15
Healer Puppet
11/15
Frozen Arrow
13/18
Rocket Spear
12/18
Fireball
12/18
Dark Crown
12/18
Rage Vial
10/15
  • Fireball 12/27
  • Giant Gauntlet 15/27
  • Frozen Arrow 13/27
  • Magic Mirror 14/27
  • Rocket Spear 12/27
  • Metal Pants 7/18
  • Dark Crown 12/27
  • Spiky Ball — not unlocked
  • Snake Bracelet — not unlocked
  • Action Figure — not unlocked
  • Electro Boots — not unlocked
  • Frost Flake — not unlocked
  • Heroic Torch — not unlocked
  • Lavaloon Puppet — not unlocked
  • Meteor Staff — not unlocked
  • Monolith Arrow — not unlocked
  • Stick Horse — not unlocked

Troops

Yeti still level 1 — that's holding your attacks back.

80/100
Yeti
1/3
Headhunter
1/3
Bowler
2/5
Apprentice Warden
1/2
Baby Dragon
4/7
Miner
4/7
Wizard
7/10
Hog Rider
7/10
Golem
8/10
Witch
4/5
Ice Golem
4/5
Healer
5/6
Lava Hound
5/6
Minion
8/9
Barbarian
9/9
Archer
9/9
Goblin
8/8
Giant
10/10
Wall Breaker
9/9
Balloon
9/9
  • Apprentice Warden 1/2 (50%)
  • Electro Dragon 4/4 (100%)
  • Hog Rider 7/10 (70%)
  • Miner 4/7 (57%)
  • Yeti 1/3 (33%)

Spells

Spells at 68%.

68/100
Lightning Spell
9/9
Healing Spell
7/8
Rage Spell
6/6
Jump Spell
3/4
Freeze Spell
7/7
Poison Spell
3/7
Earthquake Spell
3/5
Haste Spell
5/5
Clone Spell
1/6
Skeleton Spell
2/7
Bat Spell
3/5
Invisibility Spell
3/4
Recall Spell
1/2
Overgrowth Spell
1/2
  • Rage Spell 6/6 (100%)
  • Freeze Spell 7/7 (100%)
  • Recall Spell 1/2 (50%)
  • Healing Spell 7/8 (88%)
  • Poison Spell 3/7 (43%)

Pets & Siege Machines

Support pieces — not part of the rush score, but they win wars.

Battle Blimp
1/4
Log Launcher
1/4
Siege Barracks
2/4
Wall Wrecker
3/4
Stone Slammer
3/4

Beyond the base

Offense Readiness

Offense is passable but not scary. Level the lab and heroes.

77/100
  • Heroes 83%
  • Troops 80%
  • Spells 68%

Clan Citizen

Fair give-and-take in the clan.

80/100
  • Donated 0 · received 0
  • Clan Capital: 629,735 contributed
  • War: opted in

War

Wars now and then — room to push here.

65/100
  • 458 war stars
  • 0 attack wins

Ranked

Climbing in Wizard League 12 this season.

80/100
  • This season: 0 trophies · Wizard League 12
  • All-time best: 3,121 (pre-rework ladder)

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