RushCheck
19rush / 100
Healthy

Dark Shadow

TH14BH10#P9VYUYRUCWitch League 16
JAY SRI RAMElderClan War LeagueActive DonatorFriendly
Open in Game
639
War Stars
0
Attack Wins
0
Defense Wins
0
Trophies
3,596
All-Time Best
312,371
Capital Gold

The Verdict

Writing the review…

The breakdown

Heroes

Heroes at 76% — keep them moving, they're 50% of your rush score.

76/100
Barbarian King
65/85
Archer Queen
72/85
Grand Warden
44/60
Royal Champion
23/30
Minion Prince
42/60
  • Barbarian King 65/85 — 20 to go
  • Archer Queen 72/85 — 13 to go
  • Grand Warden 44/60 — 16 to go
  • Royal Champion 23/30 — 7 to go
  • Minion Prince 42/60 — 18 to go

Hero Equipment

Missing Fireball, Spiky Ball, Giant Gauntlet and more — this is the lever most players ignore.

45/100
Invisibility Vial
15/18
Eternal Tome
14/18
Archer Puppet
12/18
Life Gem
12/18
Dark Orb
12/18
Barbarian Puppet
11/18
Rage Vial
11/18
Seeking Shield
10/18
Royal Gem
10/18
Henchmen Puppet
10/18
Healer Puppet
9/18
Earthquake Boots
7/18
  • Metal Pants 1/18
  • Fireball — not unlocked
  • Spiky Ball — not unlocked
  • Giant Gauntlet — not unlocked
  • Frozen Arrow — not unlocked
  • Magic Mirror — not unlocked
  • Rocket Spear — not unlocked
  • Snake Bracelet — not unlocked
  • Action Figure — not unlocked
  • Dark Crown — not unlocked
  • Electro Boots — not unlocked
  • Frost Flake — not unlocked
  • Heroic Torch — not unlocked
  • Meteor Staff — not unlocked
  • Monolith Arrow — not unlocked
  • Stick Horse — not unlocked

Troops

Troops at 89% — respectable, keep the lab busy.

89/100
Yeti
2/4
Apprentice Warden
2/3
Baby Dragon
6/8
Miner
6/8
Wall Breaker
8/10
Minion
8/10
Bowler
5/6
Healer
6/7
Goblin
7/8
Valkyrie
8/9
Barbarian
9/10
Archer
9/10
Giant
9/10
Hog Rider
10/11
Golem
10/11
Balloon
10/10
Wizard
10/10
Dragon
9/9
P.E.K.K.A
9/9
Witch
5/5
  • Apprentice Warden 2/3 (67%)
  • Electro Dragon 5/5 (100%)
  • Hog Rider 10/11 (91%)
  • Miner 6/8 (75%)
  • Yeti 2/4 (50%)

Spells

Spells at 82%.

82/100
Lightning Spell
9/9
Healing Spell
8/8
Rage Spell
6/6
Jump Spell
3/4
Freeze Spell
7/7
Poison Spell
5/8
Earthquake Spell
5/6
Haste Spell
5/5
Clone Spell
5/7
Skeleton Spell
3/7
Bat Spell
4/5
Invisibility Spell
4/4
Recall Spell
2/3
Overgrowth Spell
2/3
  • Rage Spell 6/6 (100%)
  • Freeze Spell 7/7 (100%)
  • Recall Spell 2/3 (67%)
  • Healing Spell 8/8 (100%)
  • Poison Spell 5/8 (63%)

Pets & Siege Machines

Support pieces — not part of the rush score, but they win wars.

Siege Barracks
1/4
Flame Flinger
1/4
L.A.S.S.I
3/10
Mighty Yak
3/10
Electro Owl
4/10
Unicorn
4/10
Wall Wrecker
3/4
Battle Blimp
3/4
Stone Slammer
4/4
Log Launcher
4/4

Beyond the base

Offense Readiness

Offense is passable but not scary. Level the lab and heroes.

82/100
  • Heroes 76%
  • Troops 89%
  • Spells 82%

Clan Citizen

Fair give-and-take in the clan.

80/100
  • Donated 0 · received 0
  • Clan Capital: 312,371 contributed
  • War: opted out

War

A genuine war player — your stars back it up.

90/100
  • 639 war stars
  • 0 attack wins

Ranked

Climbing in Witch League 16 this season.

80/100
  • This season: 0 trophies · Witch League 16
  • All-time best: 3,596 (pre-rework ladder)

For the group chat

Roast My Base