RushCheck
31rush / 100
Healthy

(๑•﹏•)DJ(๑•﹏•)

TH15BH10#LURV8QYGCWitch League 17
CLASHER AREAElderClan WarsClan War LeagueFriendly
Open in Game
164
War Stars
0
Attack Wins
0
Defense Wins
131
Trophies
3,363
All-Time Best
42,250
Capital Gold

The Verdict

Writing the review…

The breakdown

Heroes

Barbarian King is at 54% of its cap while Archer Queen sits at 80%. That's your rush.

68/100
Barbarian King
49/90
Archer Queen
72/90
Grand Warden
36/65
Royal Champion
30/40
Minion Prince
52/70
  • Barbarian King 49/90 — 41 to go
  • Archer Queen 72/90 — 18 to go
  • Grand Warden 36/65 — 29 to go
  • Royal Champion 30/40 — 10 to go
  • Minion Prince 52/70 — 18 to go

Hero Equipment

Missing Fireball, Spiky Ball, Giant Gauntlet and more — this is the lever most players ignore.

45/100
Eternal Tome
8/18
Life Gem
8/18
Archer Puppet
7/18
Invisibility Vial
7/18
Barbarian Puppet
5/18
Rage Vial
5/18
Giant Arrow
3/18
Seeking Shield
1/18
Royal Gem
1/18
Earthquake Boots
1/18
Hog Rider Puppet
1/18
Vampstache
1/18
  • Metal Pants 1/18
  • Fireball — not unlocked
  • Spiky Ball — not unlocked
  • Giant Gauntlet — not unlocked
  • Frozen Arrow — not unlocked
  • Magic Mirror — not unlocked
  • Rocket Spear — not unlocked
  • Snake Bracelet — not unlocked
  • Action Figure — not unlocked
  • Dark Crown — not unlocked
  • Electro Boots — not unlocked
  • Frost Flake — not unlocked
  • Haste Vial — not unlocked
  • Heroic Torch — not unlocked
  • Lavaloon Puppet — not unlocked
  • Meteor Staff — not unlocked
  • Monolith Arrow — not unlocked
  • Stick Horse — not unlocked

Troops

Druid still level 1 — that's holding your attacks back.

73/100
Lava Hound
2/6
Druid
1/3
Baby Dragon
4/9
Apprentice Warden
2/4
Barbarian
6/11
Archer
6/11
Giant
6/11
Wall Breaker
6/11
Bowler
4/7
Golem
7/12
Valkyrie
6/10
Minion
7/11
Goblin
6/9
Electro Titan
2/3
Hog Rider
9/12
Yeti
4/5
Healer
7/8
Miner
8/9
P.E.K.K.A
9/10
Wizard
10/11
  • Electro Titan 2/3 (67%)
  • Druid 1/3 (33%)
  • Apprentice Warden 2/4 (50%)
  • Electro Dragon 6/6 (100%)
  • Hog Rider 9/12 (75%)
  • Miner 8/9 (89%)
  • Yeti 4/5 (80%)

Spells

Spells at 67%.

67/100
Lightning Spell
9/10
Healing Spell
8/9
Rage Spell
6/6
Jump Spell
4/5
Freeze Spell
7/7
Poison Spell
5/9
Earthquake Spell
4/6
Haste Spell
2/5
Clone Spell
3/8
Skeleton Spell
4/8
Bat Spell
5/6
Invisibility Spell
4/4
Recall Spell
1/4
Overgrowth Spell
1/3
Revive Spell
1/2
  • Rage Spell 6/6 (100%)
  • Freeze Spell 7/7 (100%)
  • Recall Spell 1/4 (25%)
  • Healing Spell 8/9 (89%)
  • Poison Spell 5/9 (56%)

Pets & Siege Machines

Support pieces — not part of the rush score, but they win wars.

Mighty Yak
1/15
Electro Owl
1/10
Unicorn
1/10
L.A.S.S.I
2/15
Wall Wrecker
4/5
Battle Blimp
4/5
Stone Slammer
4/5
Siege Barracks
4/4
Log Launcher
4/4
Flame Flinger
4/4

Beyond the base

Offense Readiness

Offense is passable but not scary. Level the lab and heroes.

69/100
  • Heroes 68%
  • Troops 73%
  • Spells 67%

Clan Citizen

You take 174x what you give. Your clanmates have noticed.

40/100
  • Donated 0 · received 174
  • Clan Capital: 42,250 contributed
  • War: opted in

War

Wars now and then — room to push here.

65/100
  • 164 war stars
  • 0 attack wins

Ranked

Climbing in Witch League 17 this season.

80/100
  • This season: 131 trophies · Witch League 17
  • All-time best: 3,363 (pre-rework ladder)

For the group chat

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