RushCheck
47rush / 100
Behind

era Sahil

TH15BH10#LQ0CRPUY2Witch League 17
CLASHER AREAElderClan War LeagueActive DailyTalkative
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Some units are newer than our level data — scores use the live cap where needed.

493
War Stars
0
Attack Wins
0
Defense Wins
291
Trophies
3,316
All-Time Best
596,385
Capital Gold

The Verdict

Writing the review…

The breakdown

Heroes

Grand Warden is at 31% of its cap while Minion Prince sits at 61%. That's your rush.

43/100
Barbarian King
36/90
Archer Queen
35/90
Grand Warden
20/65
Royal Champion
17/40
Minion Prince
43/70
  • Barbarian King 36/90 — 54 to go
  • Archer Queen 35/90 — 55 to go
  • Grand Warden 20/65 — 45 to go
  • Royal Champion 17/40 — 23 to go
  • Minion Prince 43/70 — 27 to go

Hero Equipment

Missing Fireball, Magic Mirror, Rocket Spear and more — this is the lever most players ignore.

45/100
Giant Gauntlet
16/24
Spiky Ball
16/24
Frozen Arrow
16/24
Dark Crown
16/24
Rage Vial
11/18
Healer Puppet
11/18
Hog Rider Puppet
10/18
Vampstache
9/18
Rage Gem
9/18
Metal Pants
9/18
Invisibility Vial
8/18
Earthquake Boots
8/18
  • Spiky Ball 16/27
  • Giant Gauntlet 16/27
  • Frozen Arrow 16/27
  • Metal Pants 9/18
  • Dark Crown 16/27
  • Fireball — not unlocked
  • Magic Mirror — not unlocked
  • Rocket Spear — not unlocked
  • Snake Bracelet — not unlocked
  • Action Figure — not unlocked
  • Electro Boots — not unlocked
  • Frost Flake — not unlocked
  • Heroic Torch — not unlocked
  • Lavaloon Puppet — not unlocked
  • Meteor Staff — not unlocked
  • Monolith Arrow — not unlocked
  • Stick Horse — not unlocked

Troops

Miner still level 3 — that's holding your attacks back.

67/100
Miner
3/9
Headhunter
1/3
Yeti
2/5
Bowler
3/7
Ice Golem
3/7
Golem
6/12
Lava Hound
3/6
Wall Breaker
6/11
Goblin
5/9
Minion
7/11
Hog Rider
8/12
Witch
4/6
Dragon Rider
2/3
Electro Titan
2/3
Valkyrie
7/10
Barbarian
8/11
Archer
8/11
Giant
8/11
Baby Dragon
7/9
Balloon
9/10
  • Electro Titan 2/3 (67%)
  • Electro Dragon 6/6 (100%)
  • Hog Rider 8/12 (67%)
  • Miner 3/9 (33%)
  • Yeti 2/5 (40%)

Spells

Spell factory is lagging. Cheap to fix, big attack impact.

58/100
Lightning Spell
10/10
Healing Spell
8/9
Rage Spell
6/6
Jump Spell
3/5
Freeze Spell
4/7
Poison Spell
3/9
Earthquake Spell
4/6
Haste Spell
2/5
Clone Spell
4/8
Skeleton Spell
3/8
Bat Spell
2/6
Invisibility Spell
1/4
Overgrowth Spell
2/3
  • Rage Spell 6/6 (100%)
  • Freeze Spell 4/7 (57%)
  • Healing Spell 8/9 (89%)
  • Poison Spell 3/9 (33%)

Pets & Siege Machines

Support pieces — not part of the rush score, but they win wars.

Poison Lizard
1/10
Diggy
1/10
Battle Blimp
1/5
Stone Slammer
1/5
Frosty
2/10
Siege Barracks
1/4
L.A.S.S.I
4/15
Mighty Yak
4/15
Electro Owl
3/10
Wall Wrecker
2/5
Unicorn
4/10

Beyond the base

Offense Readiness

Your offense can't keep up with your Town Hall. That's the rush.

56/100
  • Heroes 43%
  • Troops 67%
  • Spells 58%

Clan Citizen

Model clan citizen — you give far more than you take.

80/100
  • Donated 312 · received 0
  • Clan Capital: 596,385 contributed
  • War: opted in

War

A genuine war player — your stars back it up.

90/100
  • 493 war stars
  • 0 attack wins

Ranked

Climbing in Witch League 17 this season.

80/100
  • This season: 291 trophies · Witch League 17
  • All-time best: 3,316 (pre-rework ladder)

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