RushCheck
66rush / 100
RUSHED

dude

TH16BH10#LPCL2R998Unranked
CLASHER AREAElderBase DesigningFarmingActive Donator
Open in Game
279
War Stars
0
Attack Wins
0
Defense Wins
0
Trophies
2,149
All-Time Best
515,225
Capital Gold

The Verdict

Writing the review…

The breakdown

Heroes

Grand Warden is at 17% of its cap while Minion Prince sits at 50%. That's your rush.

29/100
Barbarian King
24/95
Archer Queen
22/95
Grand Warden
12/70
Royal Champion
14/45
Minion Prince
40/80
Dragon Duke
4/15
  • Barbarian King 24/95 — 71 to go
  • Archer Queen 22/95 — 73 to go
  • Grand Warden 12/70 — 58 to go
  • Royal Champion 14/45 — 31 to go
  • Minion Prince 40/80 — 40 to go
  • Dragon Duke 4/15 — 11 to go

Hero Equipment

Missing Spiky Ball, Magic Mirror, Rocket Spear and more — this is the lever most players ignore.

45/100
Earthquake Boots
13/18
Giant Gauntlet
16/27
Frozen Arrow
15/27
Fireball
15/27
Flame Blower
7/18
Barbarian Puppet
6/18
Archer Puppet
6/18
Seeking Shield
6/18
Eternal Tome
5/18
Royal Gem
5/18
Invisibility Vial
4/18
Life Gem
4/18
  • Fireball 15/27
  • Giant Gauntlet 16/27
  • Frozen Arrow 15/27
  • Metal Pants 1/18
  • Spiky Ball — not unlocked
  • Magic Mirror — not unlocked
  • Rocket Spear — not unlocked
  • Snake Bracelet — not unlocked
  • Action Figure — not unlocked
  • Dark Crown — not unlocked
  • Electro Boots — not unlocked
  • Frost Flake — not unlocked
  • Haste Vial — not unlocked
  • Healing Tome — not unlocked
  • Heroic Torch — not unlocked
  • Hog Rider Puppet — not unlocked
  • Lavaloon Puppet — not unlocked
  • Meteor Staff — not unlocked
  • Monolith Arrow — not unlocked
  • Rocket Backpack — not unlocked
  • Stick Horse — not unlocked
  • Stun Blaster — not unlocked

Troops

Electro Dragon still level 1 — that's holding your attacks back.

41/100
Electro Dragon
1/7
Golem
2/13
Yeti
1/6
Valkyrie
2/11
Bowler
2/8
Ice Golem
2/8
Dragon Rider
1/4
Apprentice Warden
1/4
Witch
2/7
Miner
3/10
Wall Breaker
4/12
Healer
3/9
Dragon
4/11
Hog Rider
5/13
Baby Dragon
4/10
Lava Hound
3/7
Balloon
5/11
Wizard
6/12
Minion
6/12
Goblin
5/9
  • Apprentice Warden 1/4 (25%)
  • Electro Dragon 1/7 (14%)
  • Hog Rider 5/13 (38%)
  • Miner 3/10 (30%)
  • Yeti 1/6 (17%)

Spells

Spell factory is lagging. Cheap to fix, big attack impact.

39/100
Lightning Spell
9/11
Healing Spell
3/10
Rage Spell
3/6
Jump Spell
1/5
Freeze Spell
2/7
Poison Spell
2/10
Earthquake Spell
4/7
Haste Spell
3/5
Clone Spell
3/8
Skeleton Spell
2/8
Bat Spell
1/6
Invisibility Spell
1/4
Overgrowth Spell
2/4
  • Rage Spell 3/6 (50%)
  • Freeze Spell 2/7 (29%)
  • Healing Spell 3/10 (30%)
  • Poison Spell 2/10 (20%)

Pets & Siege Machines

Support pieces — not part of the rush score, but they win wars.

Wall Wrecker
1/5
Battle Blimp
1/5
Stone Slammer
1/5
Siege Barracks
1/5
Log Launcher
1/5
Frosty
2/10
L.A.S.S.I
4/15
Electro Owl
4/15
Mighty Yak
5/15
Unicorn
4/10

Beyond the base

Offense Readiness

Your offense can't keep up with your Town Hall. That's the rush.

36/100
  • Heroes 29%
  • Troops 41%
  • Spells 39%

Clan Citizen

You take 5x what you give. Your clanmates have noticed.

40/100
  • Donated 84 · received 448
  • Clan Capital: 515,225 contributed
  • War: opted in

War

Wars now and then — room to push here.

65/100
  • 279 war stars
  • 0 attack wins

Ranked

Sitting out ranked this season — the ladder can't judge what doesn't show up.

70/100
  • This season: 0 trophies · Unranked
  • All-time best: 2,149 (pre-rework ladder)

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