RushCheck
45rush / 100
Behind

MR.ROBOT

TH18BH10#GY988RUYCUnranked
INDIAElder
Open in Game
973
War Stars
0
Attack Wins
0
Defense Wins
0
Trophies
5,013
All-Time Best
2,208,135
Capital Gold

The Verdict

Writing the review…

The breakdown

Heroes

Dragon Duke is at 8% of its cap while Barbarian King sits at 66%. That's your rush.

54/100
Barbarian King
73/110
Archer Queen
72/110
Grand Warden
50/85
Royal Champion
35/55
Minion Prince
61/95
Dragon Duke
2/25
  • Barbarian King 73/110 — 37 to go
  • Archer Queen 72/110 — 38 to go
  • Grand Warden 50/85 — 35 to go
  • Royal Champion 35/55 — 20 to go
  • Minion Prince 61/95 — 34 to go
  • Dragon Duke 2/25 — 23 to go

Hero Equipment

Missing Snake Bracelet, Action Figure, Dark Crown — this is the lever most players ignore.

45/100
Giant Gauntlet
27/27
Rocket Spear
27/27
Spiky Ball
27/27
Fireball
27/27
Electro Boots
27/27
Rage Vial
18/18
Invisibility Vial
18/18
Eternal Tome
18/18
Life Gem
18/18
Seeking Shield
18/18
Earthquake Boots
18/18
Hog Rider Puppet
18/18
  • Fireball 27/27
  • Spiky Ball 27/27
  • Giant Gauntlet 27/27
  • Frozen Arrow 15/27
  • Magic Mirror 26/27
  • Rocket Spear 27/27
  • Metal Pants 18/18
  • Snake Bracelet — not unlocked
  • Action Figure — not unlocked
  • Dark Crown — not unlocked
  • Frost Flake — not unlocked
  • Lavaloon Puppet — not unlocked
  • Monolith Arrow — not unlocked
  • Rocket Backpack — not unlocked
  • Stick Horse — not unlocked

Troops

Miner still level 1 — that's holding your attacks back.

59/100
Golem
1/15
Minion
1/14
Miner
1/12
Bowler
1/10
Druid
1/6
Electro Titan
1/5
Baby Dragon
3/12
Root Rider
1/4
Meteor Golem
1/3
Wizard
7/14
Headhunter
2/4
Thrower
2/4
Yeti
5/8
Hog Rider
10/15
Wall Breaker
10/14
Witch
6/8
Lava Hound
6/8
Apprentice Warden
3/4
Electro Dragon
7/9
Healer
9/11
  • Root Rider 1/4 (25%)
  • Electro Titan 1/5 (20%)
  • Druid 1/6 (17%)
  • Thrower 2/4 (50%)
  • Apprentice Warden 3/4 (75%)
  • Electro Dragon 7/9 (78%)
  • Hog Rider 10/15 (67%)
  • Miner 1/12 (8%)
  • Yeti 5/8 (63%)

Spells

Spell factory is lagging. Cheap to fix, big attack impact.

50/100
Lightning Spell
9/13
Healing Spell
7/12
Rage Spell
6/7
Jump Spell
3/5
Freeze Spell
7/8
Poison Spell
3/12
Earthquake Spell
5/8
Haste Spell
3/7
Clone Spell
8/9
Skeleton Spell
5/8
Bat Spell
1/8
Invisibility Spell
2/4
Recall Spell
2/7
Overgrowth Spell
1/5
Revive Spell
1/5
Ice Block Spell
3/6
Totem Spell
1/4
  • Rage Spell 6/7 (86%)
  • Freeze Spell 7/8 (88%)
  • Recall Spell 2/7 (29%)
  • Healing Spell 7/12 (58%)
  • Poison Spell 3/12 (25%)

Pets & Siege Machines

Support pieces — not part of the rush score, but they win wars.

Phoenix
1/10
Angry Jelly
1/10
Sneezy
1/10
Electro Owl
2/15
Wall Wrecker
1/6
Battle Blimp
1/6
Siege Barracks
1/6
Log Launcher
1/6
Battle Drill
1/6
Flame Flinger
1/5
L.A.S.S.I
3/15
Poison Lizard
3/15
Spirit Fox
3/10
Stone Slammer
3/6
Troop Launcher
2/4
Unicorn
8/15
Mighty Yak
9/15
Frosty
10/15
Diggy
7/10

Beyond the base

Offense Readiness

Your offense can't keep up with your Town Hall. That's the rush.

54/100
  • Heroes 54%
  • Troops 59%
  • Spells 50%

Clan Citizen

You take 347x what you give. Your clanmates have noticed.

40/100
  • Donated 0 · received 347
  • Clan Capital: 2,208,135 contributed
  • War: opted out

War

A genuine war player — your stars back it up.

90/100
  • 973 war stars
  • 0 attack wins

Ranked

Sitting out ranked this season — the ladder can't judge what doesn't show up.

70/100
  • This season: 0 trophies · Unranked
  • All-time best: 5,013 (pre-rework ladder)

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