RushCheck
29rush / 100
Healthy

ti28

TH16BH10#GRQL0VJVLUnranked
X_ KNIGHTSMemberActive DonatorClan CapitalActive Daily
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Some units are newer than our level data — scores use the live cap where needed.

563
War Stars
0
Attack Wins
0
Defense Wins
0
Trophies
4,104
All-Time Best
1,091,926
Capital Gold

The Verdict

Writing the review…

The breakdown

Heroes

Minion Prince is at 49% of its cap while Grand Warden sits at 76%. That's your rush.

65/100
Barbarian King
70/95
Archer Queen
54/95
Grand Warden
53/70
Royal Champion
30/45
Minion Prince
39/80
Dragon Duke
10/15
  • Barbarian King 70/95 — 25 to go
  • Archer Queen 54/95 — 41 to go
  • Grand Warden 53/70 — 17 to go
  • Royal Champion 30/45 — 15 to go
  • Minion Prince 39/80 — 41 to go
  • Dragon Duke 10/15 — 5 to go

Hero Equipment

Every meta piece unlocked. You understand the current game.

100/100
Eternal Tome
18/18
Giant Arrow
18/18
Healer Puppet
18/18
Rage Gem
18/18
Fireball
23/27
Fire Heart
15/18
Rocket Spear
20/27
Spiky Ball
20/27
Electro Boots
20/27
Invisibility Vial
13/18
Stun Blaster
13/18
Monolith Arrow
17/27
  • Fireball 23/27
  • Spiky Ball 20/27
  • Giant Gauntlet 15/27
  • Frozen Arrow 15/27
  • Magic Mirror 15/27
  • Rocket Spear 20/27
  • Snake Bracelet 17/27
  • Action Figure 13/27
  • Metal Pants 8/18
  • Dark Crown 8/27
  • Lavaloon Puppet — not unlocked

Troops

Druid still level 1 — that's holding your attacks back.

78/100
Druid
1/4
Apprentice Warden
2/4
Ruin Witch
1/2
Thrower
1/2
Bowler
5/8
Headhunter
2/3
Root Rider
2/3
Furnace
2/3
Witch
5/7
Lava Hound
5/7
Dragon Rider
3/4
Electro Titan
3/4
Valkyrie
9/11
Yeti
5/6
Hog Rider
11/13
Golem
11/13
Electro Dragon
6/7
Ice Golem
7/8
Healer
8/9
Baby Dragon
9/10
  • Root Rider 2/3 (67%)
  • Electro Titan 3/4 (75%)
  • Druid 1/4 (25%)
  • Thrower 1/2 (50%)
  • Apprentice Warden 2/4 (50%)
  • Electro Dragon 6/7 (86%)
  • Hog Rider 11/13 (85%)
  • Miner 9/10 (90%)
  • Yeti 5/6 (83%)

Spells

Spells at 75%.

75/100
Lightning Spell
10/11
Healing Spell
9/10
Rage Spell
6/6
Jump Spell
4/5
Freeze Spell
7/7
Poison Spell
6/10
Earthquake Spell
6/7
Haste Spell
5/5
Clone Spell
7/8
Skeleton Spell
6/8
Bat Spell
5/6
Invisibility Spell
4/4
Recall Spell
4/5
Overgrowth Spell
1/4
Revive Spell
2/3
Ice Block Spell
1/4
Totem Spell
1/2
Angry Spell
1/2
  • Rage Spell 6/6 (100%)
  • Freeze Spell 7/7 (100%)
  • Recall Spell 4/5 (80%)
  • Healing Spell 9/10 (90%)
  • Poison Spell 6/10 (60%)

Pets & Siege Machines

Support pieces — not part of the rush score, but they win wars.

Angry Jelly
2/10
Troop Launcher
1/3
Battle Drill
2/4
Poison Lizard
5/10
L.A.S.S.I
10/15
Spirit Fox
7/10
Electro Owl
11/15
Wall Wrecker
4/5
Siege Barracks
4/5
Log Launcher
4/5
Flame Flinger
4/5
Mighty Yak
12/15
Phoenix
8/10
Diggy
9/10
Battle Blimp
5/5
Stone Slammer
5/5
Unicorn
10/10
Frosty
10/10

Beyond the base

Offense Readiness

Offense is passable but not scary. Level the lab and heroes.

73/100
  • Heroes 65%
  • Troops 78%
  • Spells 75%

Clan Citizen

Model clan citizen — you give far more than you take.

80/100
  • Donated 162 · received 0
  • Clan Capital: 1,091,926 contributed
  • War: opted in

War

A genuine war player — your stars back it up.

90/100
  • 563 war stars
  • 0 attack wins

Ranked

Sitting out ranked this season — the ladder can't judge what doesn't show up.

70/100
  • This season: 0 trophies · Unranked
  • All-time best: 4,104 (pre-rework ladder)

For the group chat

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