RushCheck
18rush / 100
Healthy

JANARDAN

TH18BH10#GQPL80JVLElectro League 32
BEG FOR MERCY!!ElderClan WarsClan War LeagueActive Donator
Open in Game
1,407
War Stars
18
Attack Wins
6
Defense Wins
723
Trophies
5,468
All-Time Best
3,340,998
Capital Gold

The Verdict

Writing the review…

The breakdown

Heroes

Heroes are maxed. This is what a healthy account looks like.

95/100
Barbarian King
101/110
Archer Queen
101/110
Grand Warden
82/85
Royal Champion
54/55
Minion Prince
91/95
Dragon Duke
24/25
  • Barbarian King 101/110 — 9 to go
  • Archer Queen 101/110 — 9 to go
  • Grand Warden 82/85 — 3 to go
  • Royal Champion 54/55 — 1 to go
  • Minion Prince 91/95 — 4 to go
  • Dragon Duke 24/25 — 1 to go

Hero Equipment

Every meta piece unlocked. You understand the current game.

100/100
Rocket Spear
27/27
Spiky Ball
27/27
Frozen Arrow
27/27
Monolith Arrow
27/27
Electro Boots
27/27
Barbarian Puppet
18/18
Rage Vial
18/18
Archer Puppet
18/18
Invisibility Vial
18/18
Eternal Tome
18/18
Life Gem
18/18
Seeking Shield
18/18
  • Fireball 26/27
  • Spiky Ball 27/27
  • Giant Gauntlet 17/27
  • Frozen Arrow 27/27
  • Magic Mirror 20/27
  • Rocket Spear 27/27
  • Snake Bracelet 17/27
  • Action Figure 17/27
  • Metal Pants 18/18
  • Dark Crown 23/27
  • Frost Flake — not unlocked
  • Heroic Torch — not unlocked
  • Meteor Staff — not unlocked
  • Rocket Backpack — not unlocked

Troops

Druid still level 1 — that's holding your attacks back.

73/100
Golem
2/15
Druid
1/6
Bowler
2/10
Ice Golem
2/9
Headhunter
1/4
Furnace
1/4
Hog Rider
7/15
Witch
5/8
Lava Hound
5/8
Wall Breaker
10/14
Root Rider
3/4
Thrower
3/4
Minion
11/14
Electro Titan
4/5
Dragon Rider
5/6
Giant
12/14
Yeti
7/8
Electro Dragon
8/9
Goblin
9/10
Baby Dragon
11/12
  • Root Rider 3/4 (75%)
  • Electro Titan 4/5 (80%)
  • Druid 1/6 (17%)
  • Thrower 3/4 (75%)
  • Apprentice Warden 4/4 (100%)
  • Electro Dragon 8/9 (89%)
  • Hog Rider 7/15 (47%)
  • Miner 11/12 (92%)
  • Yeti 7/8 (88%)

Spells

Spell factory is lagging. Cheap to fix, big attack impact.

62/100
Lightning Spell
12/13
Healing Spell
6/12
Rage Spell
6/7
Jump Spell
5/5
Freeze Spell
7/8
Poison Spell
4/12
Earthquake Spell
5/8
Haste Spell
2/7
Clone Spell
8/9
Skeleton Spell
5/8
Bat Spell
3/8
Invisibility Spell
4/4
Recall Spell
1/7
Overgrowth Spell
3/5
Revive Spell
4/5
Ice Block Spell
1/6
Totem Spell
4/4
Angry Spell
1/4
  • Rage Spell 6/7 (86%)
  • Freeze Spell 7/8 (88%)
  • Recall Spell 1/7 (14%)
  • Healing Spell 6/12 (50%)
  • Poison Spell 4/12 (33%)

Pets & Siege Machines

Support pieces — not part of the rush score, but they win wars.

Angry Jelly
1/10
Poison Lizard
2/15
Wall Wrecker
1/6
Phoenix
2/10
Sneezy
2/10
Unicorn
6/15
L.A.S.S.I
10/15
Frosty
12/15
Battle Blimp
5/6
Stone Slammer
5/6
Siege Barracks
5/6
Log Launcher
5/6
Battle Drill
5/6
Electro Owl
14/15
Flame Flinger
5/5
Troop Launcher
4/4
Sky Wagon
4/4
Mighty Yak
15/15
Diggy
10/10
Spirit Fox
10/10

Beyond the base

Offense Readiness

Offense is passable but not scary. Level the lab and heroes.

77/100
  • Heroes 95%
  • Troops 73%
  • Spells 62%

Clan Citizen

You take more than you donate. Bump those donations.

60/100
  • Donated 518 · received 808
  • Clan Capital: 3,340,998 contributed
  • War: opted in

War

A genuine war player — your stars back it up.

90/100
  • 1,407 war stars
  • 18 attack wins

Ranked

Climbing in Electro League 32 this season.

80/100
  • This season: 723 trophies · Electro League 32
  • All-time best: 5,468 (pre-rework ladder)

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