RushCheck
48rush / 100
Behind

BROKEN FF

TH15BH9#GQC2J0U8JGolem League 20
JAY SRI RAMCo-LeaderClan War LeagueTrophy PushingFriendly
Open in Game
210
War Stars
0
Attack Wins
0
Defense Wins
461
Trophies
3,100
All-Time Best
246,443
Capital Gold

The Verdict

Writing the review…

The breakdown

Heroes

Minion Prince is at 14% of its cap while Archer Queen sits at 50%. That's your rush.

39/100
Barbarian King
36/90
Archer Queen
45/90
Grand Warden
30/65
Royal Champion
18/40
Minion Prince
10/70
  • Barbarian King 36/90 — 54 to go
  • Archer Queen 45/90 — 45 to go
  • Grand Warden 30/65 — 35 to go
  • Royal Champion 18/40 — 22 to go
  • Minion Prince 10/70 — 60 to go

Hero Equipment

Missing Giant Gauntlet, Frozen Arrow, Magic Mirror and more — this is the lever most players ignore.

45/100
Eternal Tome
18/18
Giant Arrow
18/18
Rage Gem
18/18
Healing Tome
18/18
Rocket Spear
20/24
Spiky Ball
20/24
Fireball
20/24
Healer Puppet
15/18
Action Figure
19/24
Electro Boots
15/24
Meteor Staff
13/24
Frost Flake
12/24
  • Fireball 20/27
  • Spiky Ball 20/27
  • Rocket Spear 20/27
  • Action Figure 19/27
  • Metal Pants 1/18
  • Giant Gauntlet — not unlocked
  • Frozen Arrow — not unlocked
  • Magic Mirror — not unlocked
  • Snake Bracelet — not unlocked
  • Dark Crown — not unlocked
  • Haste Vial — not unlocked
  • Heroic Torch — not unlocked
  • Lavaloon Puppet — not unlocked
  • Monolith Arrow — not unlocked
  • Stick Horse — not unlocked

Troops

Apprentice Warden still level 1 — that's holding your attacks back.

62/100
Ice Golem
1/7
Baby Dragon
2/9
Apprentice Warden
1/4
Miner
3/9
Druid
1/3
Minion
4/11
Hog Rider
5/12
Wall Breaker
5/11
Golem
6/12
Lava Hound
3/6
Barbarian
6/11
Goblin
5/9
Archer
7/11
Witch
4/6
Valkyrie
7/10
Healer
6/8
Yeti
4/5
Electro Dragon
5/6
Bowler
6/7
Dragon
9/10
  • Druid 1/3 (33%)
  • Apprentice Warden 1/4 (25%)
  • Electro Dragon 5/6 (83%)
  • Hog Rider 5/12 (42%)
  • Miner 3/9 (33%)
  • Yeti 4/5 (80%)

Spells

Spells at 71%.

71/100
Lightning Spell
9/10
Healing Spell
5/9
Rage Spell
6/6
Jump Spell
1/5
Freeze Spell
7/7
Poison Spell
7/9
Earthquake Spell
5/6
Haste Spell
2/5
Clone Spell
6/8
Skeleton Spell
4/8
Bat Spell
5/6
Invisibility Spell
4/4
Recall Spell
1/4
Overgrowth Spell
3/3
  • Rage Spell 6/6 (100%)
  • Freeze Spell 7/7 (100%)
  • Recall Spell 1/4 (25%)
  • Healing Spell 5/9 (56%)
  • Poison Spell 7/9 (78%)

Pets & Siege Machines

Support pieces — not part of the rush score, but they win wars.

Wall Wrecker
1/5
Siege Barracks
1/4
Mighty Yak
4/15
L.A.S.S.I
5/15
Electro Owl
5/10
Battle Blimp
3/5
Stone Slammer
3/5
Unicorn
7/10
Log Launcher
4/4

Beyond the base

Offense Readiness

Your offense can't keep up with your Town Hall. That's the rush.

57/100
  • Heroes 39%
  • Troops 62%
  • Spells 71%

Clan Citizen

Model clan citizen — you give far more than you take.

80/100
  • Donated 3,140 · received 183
  • Clan Capital: 246,443 contributed
  • War: opted out

War

Wars now and then — room to push here.

65/100
  • 210 war stars
  • 0 attack wins

Ranked

Climbing in Golem League 20 this season.

80/100
  • This season: 461 trophies · Golem League 20
  • All-time best: 3,100 (pre-rework ladder)

For the group chat

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