RushCheck
47rush / 100
Behind

Kadian 007

TH15BH7#9RGRYYUCPWitch League 17
JAY SRI RAMCo-LeaderClan WarsClan War LeagueFriendly Wars
Open in Game
1,288
War Stars
0
Attack Wins
0
Defense Wins
0
Trophies
3,121
All-Time Best
458,692
Capital Gold

The Verdict

Writing the review…

The breakdown

Heroes

Royal Champion is at 23% of its cap while Archer Queen sits at 57%. That's your rush.

43/100
Barbarian King
47/90
Archer Queen
51/90
Grand Warden
24/65
Royal Champion
9/40
Minion Prince
33/70
  • Barbarian King 47/90 — 43 to go
  • Archer Queen 51/90 — 39 to go
  • Grand Warden 24/65 — 41 to go
  • Royal Champion 9/40 — 31 to go
  • Minion Prince 33/70 — 37 to go

Hero Equipment

Missing Fireball, Frozen Arrow, Magic Mirror and more — this is the lever most players ignore.

45/100
Healer Puppet
18/18
Hog Rider Puppet
13/18
Eternal Tome
12/18
Rage Gem
12/18
Giant Arrow
11/18
Spiky Ball
14/24
Life Gem
8/18
Vampstache
8/18
Seeking Shield
7/18
Royal Gem
7/18
Healing Tome
7/18
Giant Gauntlet
9/24
  • Spiky Ball 14/27
  • Giant Gauntlet 9/27
  • Metal Pants 2/18
  • Fireball — not unlocked
  • Frozen Arrow — not unlocked
  • Magic Mirror — not unlocked
  • Rocket Spear — not unlocked
  • Snake Bracelet — not unlocked
  • Action Figure — not unlocked
  • Dark Crown — not unlocked
  • Electro Boots — not unlocked
  • Frost Flake — not unlocked
  • Haste Vial — not unlocked
  • Heroic Torch — not unlocked
  • Lavaloon Puppet — not unlocked
  • Meteor Staff — not unlocked
  • Monolith Arrow — not unlocked
  • Stick Horse — not unlocked

Troops

Apprentice Warden still level 1 — that's holding your attacks back.

67/100
Ice Golem
1/7
Golem
2/12
Apprentice Warden
1/4
Dragon Rider
1/3
Barbarian
5/11
Wall Breaker
5/11
Minion
5/11
Goblin
5/9
Healer
5/8
Headhunter
2/3
Bowler
5/7
Giant
8/11
Valkyrie
8/10
Yeti
4/5
Archer
9/11
Hog Rider
10/12
Witch
5/6
Lava Hound
5/6
Electro Dragon
5/6
Baby Dragon
8/9
  • Apprentice Warden 1/4 (25%)
  • Electro Dragon 5/6 (83%)
  • Hog Rider 10/12 (83%)
  • Miner 8/9 (89%)
  • Yeti 4/5 (80%)

Spells

Spell factory is lagging. Cheap to fix, big attack impact.

58/100
Lightning Spell
9/10
Healing Spell
8/9
Rage Spell
6/6
Jump Spell
3/5
Freeze Spell
7/7
Poison Spell
2/9
Earthquake Spell
1/6
Haste Spell
2/5
Clone Spell
7/8
Skeleton Spell
2/8
Bat Spell
3/6
Invisibility Spell
4/4
Recall Spell
1/4
Overgrowth Spell
1/3
Ice Block Spell
1/3
  • Rage Spell 6/6 (100%)
  • Freeze Spell 7/7 (100%)
  • Recall Spell 1/4 (25%)
  • Healing Spell 8/9 (89%)
  • Poison Spell 2/9 (22%)

Pets & Siege Machines

Support pieces — not part of the rush score, but they win wars.

Mighty Yak
1/15
L.A.S.S.I
7/15
Wall Wrecker
3/5
Battle Blimp
3/5
Electro Owl
7/10
Siege Barracks
3/4
Log Launcher
3/4
Stone Slammer
4/5

Beyond the base

Offense Readiness

Your offense can't keep up with your Town Hall. That's the rush.

56/100
  • Heroes 43%
  • Troops 67%
  • Spells 58%

Clan Citizen

Fair give-and-take in the clan.

80/100
  • Donated 0 · received 0
  • Clan Capital: 458,692 contributed
  • War: opted in

War

A genuine war player — your stars back it up.

90/100
  • 1,288 war stars
  • 0 attack wins

Ranked

Climbing in Witch League 17 this season.

80/100
  • This season: 0 trophies · Witch League 17
  • All-time best: 3,121 (pre-rework ladder)

For the group chat

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