RushCheck
20rush / 100
Healthy

dylan$$$

TH14BH10#8CCR8QL2Witch League 18
SushiElderFriendlyTalkativeVeteran
Open in Game

Some units are newer than our level data — scores use the live cap where needed.

511
War Stars
0
Attack Wins
0
Defense Wins
69
Trophies
3,258
All-Time Best
515,028
Capital Gold

The Verdict

Writing the review…

The breakdown

Heroes

Heroes at 87% — keep them moving, they're 50% of your rush score.

87/100
Barbarian King
77/85
Archer Queen
78/85
Grand Warden
52/60
Royal Champion
28/30
Minion Prince
44/60
  • Barbarian King 77/85 — 8 to go
  • Archer Queen 78/85 — 7 to go
  • Grand Warden 52/60 — 8 to go
  • Royal Champion 28/30 — 2 to go
  • Minion Prince 44/60 — 16 to go

Hero Equipment

Missing Spiky Ball, Snake Bracelet, Action Figure — this is the lever most players ignore.

45/100
Giant Gauntlet
18/21
Rocket Spear
18/21
Magic Mirror
18/21
Electro Boots
18/21
Barbarian Puppet
15/18
Healer Puppet
15/18
Fireball
17/21
Rage Vial
14/18
Archer Puppet
14/18
Eternal Tome
14/18
Dark Crown
14/21
Giant Arrow
12/18
  • Fireball 17/27
  • Giant Gauntlet 18/27
  • Frozen Arrow 12/27
  • Magic Mirror 18/27
  • Rocket Spear 18/27
  • Metal Pants 1/18
  • Dark Crown 14/27
  • Spiky Ball — not unlocked
  • Snake Bracelet — not unlocked
  • Action Figure — not unlocked
  • Frost Flake — not unlocked
  • Heroic Torch — not unlocked
  • Hog Rider Puppet — not unlocked
  • Lavaloon Puppet — not unlocked
  • Meteor Staff — not unlocked
  • Monolith Arrow — not unlocked
  • Stick Horse — not unlocked

Troops

Apprentice Warden still level 1 — that's holding your attacks back.

75/100
Bowler
2/6
Ice Golem
2/6
Apprentice Warden
1/3
Valkyrie
4/9
Yeti
2/4
Druid
1/2
Minion
6/10
Golem
7/11
Dragon Rider
2/3
Headhunter
2/3
Healer
5/7
Miner
6/8
Wall Breaker
8/10
Balloon
8/10
Hog Rider
9/11
Lava Hound
5/6
Baby Dragon
7/8
P.E.K.K.A
8/9
Giant
9/10
Barbarian
10/10
  • Druid 1/2 (50%)
  • Apprentice Warden 1/3 (33%)
  • Electro Dragon 5/5 (100%)
  • Hog Rider 9/11 (82%)
  • Miner 6/8 (75%)
  • Yeti 2/4 (50%)

Spells

Spells at 69%.

69/100
Lightning Spell
9/9
Healing Spell
7/8
Rage Spell
6/6
Jump Spell
3/4
Freeze Spell
7/7
Poison Spell
3/8
Earthquake Spell
5/6
Haste Spell
2/5
Clone Spell
4/7
Skeleton Spell
2/7
Bat Spell
4/5
Invisibility Spell
3/4
Recall Spell
1/3
Overgrowth Spell
2/3
  • Rage Spell 6/6 (100%)
  • Freeze Spell 7/7 (100%)
  • Recall Spell 1/3 (33%)
  • Healing Spell 7/8 (88%)
  • Poison Spell 3/8 (38%)

Pets & Siege Machines

Support pieces — not part of the rush score, but they win wars.

Electro Owl
2/10
Unicorn
2/10
Flame Flinger
1/4
Mighty Yak
3/10
L.A.S.S.I
8/10
Wall Wrecker
4/4
Battle Blimp
4/4
Stone Slammer
4/4
Siege Barracks
4/4
Log Launcher
4/4

Beyond the base

Offense Readiness

Offense is passable but not scary. Level the lab and heroes.

77/100
  • Heroes 87%
  • Troops 75%
  • Spells 69%

Clan Citizen

Fair give-and-take in the clan.

80/100
  • Donated 0 · received 0
  • Clan Capital: 515,028 contributed
  • War: opted in

War

A genuine war player — your stars back it up.

90/100
  • 511 war stars
  • 0 attack wins

Ranked

Climbing in Witch League 18 this season.

80/100
  • This season: 69 trophies · Witch League 18
  • All-time best: 3,258 (pre-rework ladder)

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