RushCheck
35rush / 100
Behind

MUNSIF KHAN

TH18BH10#898PG0RY2Unranked
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Open in Game
609
War Stars
0
Attack Wins
0
Defense Wins
0
Trophies
3,797
All-Time Best
3,061,952
Capital Gold

The Verdict

Writing the review…

The breakdown

Heroes

Dragon Duke is at 44% of its cap while Archer Queen sits at 94%. That's your rush.

76/100
Barbarian King
91/110
Archer Queen
103/110
Grand Warden
76/85
Royal Champion
40/55
Minion Prince
70/95
Dragon Duke
11/25
  • Barbarian King 91/110 — 19 to go
  • Archer Queen 103/110 — 7 to go
  • Grand Warden 76/85 — 9 to go
  • Royal Champion 40/55 — 15 to go
  • Minion Prince 70/95 — 25 to go
  • Dragon Duke 11/25 — 14 to go

Hero Equipment

Solid gear, but Snake Bracelet, Action Figure would sharpen your attacks.

70/100
Frozen Arrow
27/27
Barbarian Puppet
18/18
Rage Vial
18/18
Archer Puppet
18/18
Healer Puppet
18/18
Invisibility Vial
15/18
Eternal Tome
14/18
Life Gem
14/18
Hog Rider Puppet
14/18
Spiky Ball
20/27
Magic Mirror
20/27
Rocket Backpack
17/27
  • Fireball 15/27
  • Spiky Ball 20/27
  • Giant Gauntlet 15/27
  • Frozen Arrow 27/27
  • Magic Mirror 20/27
  • Rocket Spear 15/27
  • Metal Pants 9/18
  • Dark Crown 15/27
  • Snake Bracelet — not unlocked
  • Action Figure — not unlocked
  • Frost Flake — not unlocked
  • Heroic Torch — not unlocked
  • Meteor Staff — not unlocked
  • Monolith Arrow — not unlocked
  • Stick Horse — not unlocked

Troops

Druid still level 1 — that's holding your attacks back.

60/100
Dragon Rider
1/6
Druid
1/6
Electro Titan
1/5
Ice Golem
2/9
Lava Hound
2/8
Headhunter
1/4
Thrower
1/4
Furnace
1/4
Meteor Golem
1/3
Witch
3/8
Bowler
4/10
Minion
7/14
Apprentice Warden
2/4
Root Rider
2/4
Hog Rider
8/15
Golem
9/15
Yeti
5/8
Valkyrie
9/12
Wall Breaker
11/14
Archer
12/14
  • Root Rider 2/4 (50%)
  • Electro Titan 1/5 (20%)
  • Druid 1/6 (17%)
  • Thrower 1/4 (25%)
  • Apprentice Warden 2/4 (50%)
  • Electro Dragon 8/9 (89%)
  • Hog Rider 8/15 (53%)
  • Miner 11/12 (92%)
  • Yeti 5/8 (63%)

Spells

Spell factory is lagging. Cheap to fix, big attack impact.

45/100
Lightning Spell
12/13
Healing Spell
10/12
Rage Spell
6/7
Jump Spell
3/5
Freeze Spell
7/8
Poison Spell
2/12
Earthquake Spell
5/8
Haste Spell
2/7
Clone Spell
6/9
Skeleton Spell
1/8
Bat Spell
1/8
Invisibility Spell
1/4
Recall Spell
1/7
Overgrowth Spell
2/5
Revive Spell
1/5
Ice Block Spell
1/6
  • Rage Spell 6/7 (86%)
  • Freeze Spell 7/8 (88%)
  • Recall Spell 1/7 (14%)
  • Healing Spell 10/12 (83%)
  • Poison Spell 2/12 (17%)

Pets & Siege Machines

Support pieces — not part of the rush score, but they win wars.

Poison Lizard
1/15
Phoenix
1/10
Diggy
1/10
Spirit Fox
1/10
Angry Jelly
1/10
Sneezy
1/10
Greedy Raven
1/10
Frosty
2/15
Siege Barracks
1/6
Battle Drill
1/6
Flame Flinger
1/5
Troop Launcher
1/4
Sky Wagon
1/4
Log Launcher
2/6
Mighty Yak
5/15
Electro Owl
5/15
Wall Wrecker
3/6
L.A.S.S.I
8/15
Unicorn
9/15
Battle Blimp
4/6
Stone Slammer
4/6

Beyond the base

Offense Readiness

Offense is passable but not scary. Level the lab and heroes.

60/100
  • Heroes 76%
  • Troops 60%
  • Spells 45%

Clan Citizen

Fair give-and-take in the clan.

80/100
  • Donated 0 · received 0
  • Clan Capital: 3,061,952 contributed
  • War: opted out

War

Wars now and then — room to push here.

65/100
  • 609 war stars
  • 0 attack wins

Ranked

Sitting out ranked this season — the ladder can't judge what doesn't show up.

70/100
  • This season: 0 trophies · Unranked
  • All-time best: 3,797 (pre-rework ladder)

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